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|x=1r |
|x=1r |
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|trigger=You are hit by an {{Attack}} that would {{L|Core|Damage}} you. |
|trigger=You are hit by an {{Attack}} that would {{L|Core|Damage}} you. |
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|e=You take the triggering {{L|Core|Damage}} as a {{L|Damage|Hack|Limb Hack}} instead. All {{L|Category|Damage types}} still apply. If the hit was critical, you instead take it as ''two'' {{L|Damage|Hack|Limb Hacks}}. |
|e=You take the triggering {{L|Core|Damage}} as a {{L|Damage|Hack|Limb Hack}} instead. All {{L|Category|Damage types}} still apply. If the hit was critical, you instead take it as ''two'' {{L|Damage|Hack|Limb Hacks}}. If you attempted to {{L|Core|Block Interaction|block}} the triggering {{Attack}}, then a limb that {{L|Keyword|Using|used}} whatever {{L|Category|Items|item}} you {{L|Core|Block Interaction|blocked}} with is the one that's {{L|Damage|Hack|hacked}}. Otherwise, if the {{L|Core|Damage}} was dealt by a creature, they choose which limb is affected. If not, it is random. Only an un-{{L|Damage|Hack|hacked}} limb can be used for this. If that's not possible, you take the {{L|Core|Damage}} normally.{{MetaHack|arm}}{{MetaHack|leg}} |
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|martial=1 |
|martial=1 |
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|hp=Hack |
|hp=Hack |
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Latest revision as of 00:53, 3 October 2025
You take the triggering damage as a limb hack instead. All damage types still apply. If the hit was critical, you instead take it as two limb hacks. If you attempted to block the triggering attack, then a limb that used whatever item you blocked with is the one that's hacked. Otherwise, if the damage was dealt by a creature, they choose which limb is affected. If not, it is random. Only an un-hacked limb can be used for this. If that's not possible, you take the damage normally.