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|hp=1d10 |
|hp=1d10 |
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|mp=1d6 |
|mp=1d6 |
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|snk=- |
|snk=-1 |
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|int=-2 |
|int=-2 |
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|str=1 |
|str=1 |
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|a=Beastly Strength;; Dense Intelligence;; |
|a=Beastly Strength;; Dense Intelligence;; Clumsy;; Unconsciousness Immunity;; Golem Reactivation;; Construct Mind;; Magical Durability;; Spell Immunity;; Shattering Armor |
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|l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of |
|l={{L|Category|Humanoid creatures|Humanoid|u=1}} statue made of clay. |
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|as={{GolemSizeStrength}} |
|as={{GolemSizeStrength}} |
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|d={{TextGolem}} |
|d={{TextGolem}} |
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Latest revision as of 00:51, 6 October 2025
Golems are built as sentries to guard particular spots or items and have a trigger system that activates them. They generally follow a set "program" while active.