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Ability:Supernatural Strength: Difference between revisions

From Teriock
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{{#invoke:A|a
{{#invoke:A|a
|name=Supernatural Strength
|name=Supernatural Strength
|e=You gain {{L|Ability|Giant Strength}} and {{L|Ability|Shattering Grip}}. In addition, you may {{L|Keyword|Deboost}} any melee {{L|Category|Attack abilities|Attack}} to make it {{L|Keyword|AV0}}.
|e=You gain {{L|Ability|Giant Strength}} and {{L|Ability|Shattering Grip}}. In addition, you may {{L|Keyword|Deboosted|deboost}} any melee {{L|Category|Weapons|Weapon}} {{L|Category|Attack abilities|Attack}} to make it {{L|Keyword|AV0}}.
{{SSSub|Ability:Giant Strength}}
{{SSSub|Ability:Giant Strength}}
{{Sub|Ability:Shattering Grip}}
{{Sub|Ability:Shattering Grip}}

Latest revision as of 02:11, 12 February 2025

 Power sources: 💪Martial
 Duration: Always active.

You gain Giant Strength and Shattering Grip. In addition, you may deboost any melee weapon attack to make it AV0.
 Duration: Always active.

You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
 Duration: Always active.

You gain Beastly Strength and Improved Armor Piercing.
 Duration: Always active.

Can wield two-handed weapons in one hand.
Note: AP weapons must still be wielded in two hands to be AV0.

 Attribute improvement: This ability sets your STR score to a minimum of 1.

 Attribute improvement: This ability sets your STR score to a minimum of 2.
 Execution time: 0️⃣Free reaction( ↩️Reactive )
 Trigger: You have hit a creature with a damaging melee weapon attack.
 Duration: Instant.

You may spend an unused action to boost the triggering damage.
 If proficient: You may spend an additional unused action to boost the triggering damage again.

 Attribute improvement: This ability sets your STR score to a minimum of 3.

 Attribute improvement: This ability sets your STR score to a minimum of 4.