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Creature:Desert Saurage: Difference between revisions

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|adult=12
|adult=12
|t=humanoid;; pc
|t=humanoid;; pc
|a=Talented Hunter-l-In deserts only.;; Talented Tracker-l-In deserts only.;; Desert Active;; Desert Resilience;; Irregularly Shaped
|a=Talented Hunter-l-In deserts only.;; Talented Tracker-l-In deserts only.;; Desert Active;; Irregularly Shaped;; Desert Native
|l=Saurages look like humanoid lizard men and are native to the southern deserts in mainland Teriock. They are about human sized and covered in scales, but have no tails.
|l=Saurages look like humanoid lizard men and are native to the southern deserts in mainland Teriock. Desert saurages are about human sized and covered in scales, but have no tails.
|d=Saurages in Teriock have piercings corresponding to their clan of origin. Saurages are generally tribal and often have trouble adjusting to cities and guilds.
|d=Saurages in Teriock have piercings corresponding to their clan of origin. Saurages are generally tribal and often have trouble adjusting to cities and guilds.
|br=1
|br=1
|c=saurage
|c=saurage
|b=Hand;; Foot;; Mouth;; Scales
|b=Hand;; Foot;; Mouth;; Scales
|g=mainland
}}
}}

Latest revision as of 03:54, 1 November 2025

 Stats: ❤️1d10 Hit Dice❤️6 HP🩵1d10 Mana Dice🩵6 MP⬆️Size 3
 Attributes: INT0STR0MOV0SNK0PER0
 Creature types: Saurage
 Regions: Mainland
 Looks: Saurages look like humanoid lizard men and are native to the southern deserts in mainland Teriock. Desert saurages are about human sized and covered in scales, but have no tails.
 Lifespan: 75 years. Adult at age 12.

Saurages in Teriock have piercings corresponding to their clan of origin. Saurages are generally tribal and often have trouble adjusting to cities and guilds.


 Abilities: 
 Duration: Always active.

While in deserts, your MOV score is increased by 1. Otherwise, it is decreased by 1.
 Duration: Always active.

You gain Desert Resilience and Limited Agile.
Limitation: Desert terrain only.
 Duration: Always active.

Armor you wear must be custom-made to fit you.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Hand Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hand 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Handy, Prehensile, Small Body parts
1Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)
Scales Stats
Name Base Damage Attack Penalty Piercing Range AV Weight Min STR Properties/Abilities Equipment Classes
Scales 0 -3   Self 2 0 lb. -3 Armor, Body parts
0Self