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Creature:Venom Chicken: Difference between revisions

From Teriock
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Created page with "{{#invoke:C|c |name=Venom Chicken |hp=1d8 |size=1 |b=Hide;; Beak;; Prehensile Claw |a=Partial Hands;; Blinding Poison Strike-l-{{BiteOnly}};; Outsider Regenerating-l-In sunlight only.;; Enhanced Leaping;; Dense Intelligence;; Low Strength;; Clumsy |str=-1 |snk=-1 |int=-2 |c=demonfae;; bird |t=animal |l=Terrifying chickens. |d={{TextDemonFae}} |br=6 }}"
 
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Latest revision as of 04:10, 1 November 2025

 Stats: ❤️1d8 Hit Dice❤️5 HP🩵1d10 Mana Dice🩵6 MP⬆️Size 1
 Creature types: Infernal-FaespawnBird
 Regions: Mainland
 Looks: Terrifying chickens.

These creatures are believed to been created by demon-fae crossbreeds.


 Abilities: 
 Delivery: ⚔️Strike( 🗡️Weapon⚔️Attack )
 Target: 👤Creature( Hit target's AC. )
 Duration: 24 hours.
 Range: Your weapon's range.

 On hit: Target is poisoned. The poison causes the target to become blind.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of -1.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of -1.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
Limitation: In sunlight only.
 Duration: Always active.

At the start of each of your turns, you warded heal and regain that many HP. This does not consume your hit die. If you were dead due to HP loss, this brings you back to life. You only die due to HP loss if you start your turn without successfully regenerating HP. You may do this even if you are burned.
 Duration: Always active.

You do not have real opposable thumbs. All items are two-handed for you.

 Body Parts: 
Beaks gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Beak Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Beak 1d4 -3 Normal (5 feet) 0 0 lb. -3 Biting, Weapon Body parts
1d4Normal (5 feet)
Hide Stats
Name Base Damage Attack Penalty Piercing Range AV Weight Min STR Properties/Abilities Equipment Classes
Hide 0 -3   Self 1 0 lb. -3 Armor, Body parts
0Self
Prehensile claws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Prehensile Claw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Prehensile Claw 1d4 -3 Normal (5 feet) 0 0 lb. -3 Handy, Prehensile, Weapon Body parts
1d4Normal (5 feet)