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Ability:Trap Lore: Difference between revisions

From Teriock
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// via Wikitext Extension for VSCode
 
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|guildmaster=1
|guildmaster=1
|gm=semi
|gm=semi
|arch=semi
|t=other
|t=other
|m=a
|m=a

Revision as of 19:15, 20 November 2025

 Power sources: 💪Martial🤹Semi🏅Guildmaster🤹Skill
 Execution time: 1️⃣Single action( ➡️Active )
 Duration: Instant.
 Range: Unlimited.

You recognize details about traps by sight. For a given trap, you know the following.
  • How lethal it is.
  • If it sets off some effect when disarmed.
  • What it was built for (keeping people out, part of a puzzle, and so on).
  • How lethal it is (roughly).
  • If it's designed to trigger once, a handful of times, or many times.
  • Any noteworthy features of of the trap.

You may also make a investigator check to learn more about the trap, its purpose, its construction, or other details the GM allows.

At GM discretion, you can also spend 10 minutes studying a trap up close to get additional information.