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Class:Berserker: Difference between revisions

From Teriock
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Created page with "== Rank 1 == {{AbilityBox|Ability:Threat}} {{AbilityBox|Ability:Hack}} {{AbilityBox|Ability:Gladiator Skills}} == Rank 2 == {{AbilityBox|Ability:Missile Magic Resistance}} {{AbilityBox|Ability:Missile Weapon Resistance}} == Rank 3+ == {{AbilityBox|Ability:Battle Cry}}"
 
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{{AbilityBox|Ability:Missile Magic Resistance}}
{{AbilityBox|Ability:Missile Magic Resistance}}
{{AbilityBox|Ability:Missile Weapon Resistance}}
{{AbilityBox|Ability:Missile Weapon Resistance}}
{{AbilityBox|Ability:Advanced Smell}}
{{AbilityBox|Ability:Berserker Tracking}}
== Rank 3+ ==
== Rank 3+ ==
{{AbilityBox|Ability:Battle Cry}}
{{AbilityBox|Ability:Battle Cry}}

Revision as of 00:42, 28 December 2024

Rank 1

 Power sources: 💪Martial🪓Berserker🤹Skill
 Delivery: 🎭Semblant⚔️Strike( 🗡️Weapon⚔️Attack )
 Target: 🫀Vitals( Hit target's AC + 3. )
 Duration: 1 minute.
 Range: Your weapon's range.

 End condition: At the start of each of the target's turns, they roll 2d4. If either of these dice roll a 4, this effect ends. On hit: Targeted creature is frightened.
 Target: 💪Arm🦵Leg( Hit target's AC. )
 Duration: Instant.
 Range: Your weapon's range.

As you attack, choose either arm or leg. The damage gets dealt accordingly.
 On critical hit: The target takes 2 hack damage on either arms or legs, depending on what you chose. On hit: The target takes 1 hack damage on either an arm or leg, depending on what you chose.
 Duration: Always active.

While dueling or in a staged battle (gladiator fights, ceremonial battles, etc.) you gain an extra warrior hit die (+7 HP, 1d12). Additionally, any allies dueled with you or with you in a staged fight may pay 1 MP at the beginning of the fight to gain Hack for that fight. Weapons you use with the gladiator fighting style are AV0 as well.

Rank 2

 Duration: While up.
 Requirements: You are not anosmatic.

You can passively smell the types of all living creatures within 30 feet. You can detect dead and undead creatures as well, but you cannot distinguish within or between them. They all smell like death. You also gain Scent Seeing. You can not detect odorless creatures in this way.
 Duration: While target remains in range.
 Range: 10 feet.
 Requirements: You are not anosmatic and the target is not odorless.

You know the exact location of all target creatures. You continue to know the location of all targets within 10 feet, whether they are or you are moving or not, so long as they are still within 10 feet of you.

 Attribute improvement: This ability sets your PER score to a minimum of 2.
 Duration: While up.
 Requirements: You are outside towns and other urban areas.

You are an expert tracker. Additionally, you resist being surprised outside towns and other urban areas.
 Attribute improvement: This ability sets your PER score to a minimum of 1.

Rank 3+