Revision as of 04:10, 1 November 2025 by Gpe (talk | contribs) (Created page with "{{#invoke:C|c |name=Venom Chicken |hp=1d8 |size=1 |b=Hide;; Beak;; Prehensile Claw |a=Partial Hands;; Blinding Poison Strike-l-{{BiteOnly}};; Outsider Regenerating-l-In sunlight only.;; Enhanced Leaping;; Dense Intelligence;; Low Strength;; Clumsy |str=-1 |snk=-1 |int=-2 |c=demonfae;; bird |t=animal |l=Terrifying chickens. |d={{TextDemonFae}} |br=6 }}")
Looks: Terrifying chickens.
These creatures are believed to been created by demon-fae crossbreeds.
Abilities:
Attribute improvement: This ability sets your SNK score to a minimum of -1.
Attribute improvement: This ability sets your INT score to a minimum of -2.
You vertically leap at full speed and horizontally leap at double speed.
Attribute improvement: This ability sets your STR score to a minimum of -1.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
At the start of each of your turns, you warded heal and regain that many HP. This does not consume your hit die. If you were dead due to HP loss, this brings you back to life. You only die due to HP loss if you start your turn without successfully regenerating HP. You may do this even if you are burned.
You do not have real opposable thumbs. All items are two-handed for you.
Limitation: Biting items only.
Attribute improvement: This ability sets your SNK score to a minimum of -1.
Attribute improvement: This ability sets your INT score to a minimum of -2.
You vertically leap at full speed and horizontally leap at double speed.
Attribute improvement: This ability sets your STR score to a minimum of -1.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Limitation: In sunlight only.
At the start of each of your turns, you warded heal and regain that many HP. This does not consume your hit die. If you were dead due to HP loss, this brings you back to life. You only die due to HP loss if you start your turn without successfully regenerating HP. You may do this even if you are burned.
You do not have real opposable thumbs. All items are two-handed for you.
Body Parts:
0Self
Beaks gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.
1d4Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Beak | 1d4 | -3 | Normal (5 feet) | 0 | 0 lb. | -3 | Biting, Weapon | Body parts |
| Name | Base Damage | Attack Penalty | Piercing | Range | AV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Hide | 0 | -3 | Self | 1 | 0 lb. | -3 | Armor, Body parts |
Prehensile claws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.
1d4Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Prehensile Claw | 1d4 | -3 | Normal (5 feet) | 0 | 0 lb. | -3 | Handy, Prehensile, Weapon | Body parts |