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 Power sources: 💪Martial🪖Veteran🤹Skill
 Execution time: 1️⃣Reaction( ↩️Reactive )
 Trigger: You would take damage.
 Cost and components: You are moved 5 feet in the direction opposite the source of the damage and become snared. If there is no direction associated with the source of the damage, you move in a random direction instead. This movement does not count as a trigger for Opportunity Attack.
 Duration: Instant.

You take only half the triggering damage.
Note: You must be able to move to use Tumble. This means you cannot use it while snared.
Note: The damage is rounded down. If there are multiple independent types of damage then they are halved independently. If you were originally dealt 15 fire damage and 3 holy damage then you would only take 7 fire damage and 1 holy damage.

 End condition: At the start of each of your turns, you roll 2d4. If either of these dice roll a 4, this effect ends.