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Creature:Lich

From Teriock
 Stats: ❤️2d8 Hit Dice❤️10 HP🩵2d10 Mana Dice🩵12 MP⬆️Size 3
 Attributes: INT4STR0MOV0SNK0PER0
 Looks: Complete sets of bones, usually humanoid, sometimes with magely garb or items.

 Abilities: 
 Duration: Always active.

You must mana drain at least 3 creatures to death every day 24 hours or you start taking penalties. If 24 hours pass and you have not fed, you lose your your largest hit die and mana die. Your HP and MP maximums decrease by the value of those dice. For each additional 24 hours you go without feeding, you lose your next largest hit die and mana die. To restore lost hit dice and mana dice, you must feed more than normal. If you feed on at least 6 creatures within a 24 hour period, you restore 1 lost hit die and mana die.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.
 Duration: Always active.

Necromancy magic you cast costs half as much MP (rounded down) as it would otherwise. If any spell lets you control, create, or reanimate undead and requires presence tier to do so, you may control, create, or reanimate twice as much undead per tier as you would otherwise be able to. These benefits apply to all other control spells as well.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of 4.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Hand Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hand 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Handy, Prehensile, Small Body parts
1Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)