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Creature:Centibeast: Difference between revisions

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Line 4: Line 4:
|mp=1d6
|mp=1d6
|d=Centibeasts are found lumbering deep in the Teriock deserts.
|d=Centibeasts are found lumbering deep in the Teriock deserts.
|a=Devour;; Trample;; Dense Intelligence;; Lumbering;; Giant Strength
|a=Devour;; Trample;; Dense Intelligence;; Lumbering;; Giant Strength;; Poor Perception
|b=Massive Natural Shield;; Reinforced Carapace;; Colossal Tail;; Foot;; Fanged Jaw
|b=Massive Natural Shield;; Reinforced Carapace;; Colossal Tail;; Foot;; Fanged Jaw
|size=6-10
|size=6-10
Line 11: Line 11:
|hp=4d10
|hp=4d10
|snk=-3
|snk=-3
|per=-1
|hps=1
|hps=1
|hpn=2
|hpn=2
|c=animal
|t=animal
|g=mainland
|g=mainland
|br=18
|br=18

Latest revision as of 03:33, 30 October 2025

 Stats: ❤️4d10 Hit Dice❤️24 HP🩵1d6 Mana Dice🩵4 MP⬆️Size 6-10
 Regions: Mainland
 Looks: Enormous centipedes.
 HP increase: Gain another 2 hit dice for every 1 additional size.

Centibeasts are found lumbering deep in the Teriock deserts.


 Abilities: 
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
 Target: 👤Creature( Hit target's AC. )
 Duration: Instant.
 Range: Your bite's range.
 Requirements: Target is down.

 On hit: Target is dead, ruined, and their SIZE is reduced by 1. If their SIZE was already less than 1, it is reduced to 0.
 Duration: Always active.

You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
 Attribute improvement: This ability sets your STR score to a minimum of 3.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of -3.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of -1.
 Target: 👤Creature( Hit target's AC. )
 Trigger: Moving at least 10 feet in a straight line towards the target and becoming adjacent to them.
 Duration: Instant.
 Range: Your weapon's range.

If you use Trample on a creature at least one size category smaller than you, add 1d6 damage to its standard damage.
 On critical hit: Deal critical damage. On hit: Deal standard damage.

 Body Parts: 
Colossal tails gain SB when you're attacking a creature with a shield.

Colossal Tail Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Colossal Tail 1d12 -3 UB Normal (5 feet) +2 0 lb. -3 Handy, Weapon Body parts
1d12Normal (5 feet)
Fanged jaws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Fanged Jaw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Fanged Jaw 1d6 -3 Normal (5 feet) +1 0 lb. -3 Biting, Weapon Body parts
1d6Normal (5 feet)
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Massive Natural Shield Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Massive Natural Shield 1 -3   Normal (5 feet) +4 20 lb. -1 Bashing, Blocking, Cumbersome, Tower Shielding Body parts, Shields
1Normal (5 feet)
Reinforced Carapace Stats
Name Base Damage Attack Penalty Piercing Range AV Weight Min STR Properties/Abilities Equipment Classes
Reinforced Carapace 0 -3   Self 4 0 lb. -3 Armor, Body parts
0Self