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Creature:Rhino Weasel: Difference between revisions

From Teriock
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Created page with "{{#invoke:C|c |l=Like a cross between a {{L|Creature|Rhinoceros}} and a {{L|Creature|Weasel}}. |d=These creatures are usually found in packs of three or more. |hp=2d8 |b=Hide;; Foot;; Mouth;; Piercing Horn |a=Leaping;; Trample-l-After leaping only.;; Improved Strength;; Dense Intelligence |int=-2 |str=2 |br=5 |g=southern |t=animal }}"
 
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{{#invoke:C|c
{{#invoke:C|c
|name=Rhino Weasel
|l=Like a cross between a {{L|Creature|Rhinoceros}} and a {{L|Creature|Weasel}}.
|l=Like a cross between a {{L|Creature|Rhinoceros}} and a {{L|Creature|Weasel}}.
|d=These creatures are usually found in packs of three or more.
|d=These creatures are usually found in packs of three or more.

Latest revision as of 00:27, 2 November 2025

 Stats: ❤️2d8 Hit Dice❤️10 HP🩵1d10 Mana Dice🩵6 MP⬆️Size 3
 Attributes: INT-2STR2MOV0SNK0PER0
 Regions: Southern Isles
 Looks: Like a cross between a rhinoceros and a weasel.

These creatures are usually found in packs of three or more.


 Abilities: 
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
 Duration: Always active.

You gain Beastly Strength and Improved Armor Piercing.
 Duration: Always active.

Can wield two-handed weapons in one hand.
Note: Armor piercing weapons must still be wielded in two hands to be AV0.

 Attribute improvement: This ability sets your STR score to a minimum of 1.

 Attribute improvement: This ability sets your STR score to a minimum of 2.
 Duration: Always active.

You vertically leap at quarter speed and horizontally leap at half speed.
 If proficient: You instead vertically leap at half speed and horizontally leap at full speed.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
Limitation: After leaping only.
 Target: 👤Creature( Hit target's AC. )
 Trigger: Moving at least 10 feet in a straight line towards the target and becoming adjacent to them.
 Duration: Instant.
 Range: Your weapon's range.

If you use Trample on a creature at least one size category smaller than you, add 1d6 damage to its standard damage.
 On critical hit: Deal critical damage. On hit: Deal standard damage.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Hide Stats
Name Base Damage Attack Penalty Piercing Range AV Weight Min STR Properties/Abilities Equipment Classes
Hide 0 -3   Self 1 0 lb. -3 Armor, Body parts
0Self
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)
Piercing horns gain SB when you're attacking a creature you moved at least 5 feet towards this turn.

Piercing Horn Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Piercing Horn 1d8 -3 AV0 Normal (5 feet) +1 0 lb. -3 Weapon Body parts
1d8Normal (5 feet)