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Creature:Phoenix: Difference between revisions

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{{#invoke:C|c
{{#invoke:C|c
|name=Phoenix
|name=Phoenix
|t=outsider;; monstrous;; animal
|t=outsider;; monstrous;; animal;; elemental
|l=A huge red-orange bird with feathers made of fire.
|l=A huge red-orange bird with feathers made of fire.
|hp=6d20
|hp=6d20
Line 10: Line 10:
|int=3
|int=3
|d=Phoenixes are not native to this plane.
|d=Phoenixes are not native to this plane.
|a=Magical Durability;; Devour;; Flying;; Flame Magic Adept;; Fire Damage Immunity;; Elder Inferno Aura;; Martial Arts;; Outsider Regenerating;; Outsider Mana Regenerating-l-{{TextLimitedManaRegen|{{L|Category|Flame element abilities|flame abilities}} }}-;; Outsider Mind;; Monstrous Strength;; High Intelligence;; Swift;; Keen Eye
|a=Magical Durability;; Devour;; Flying;; Flame Magic Adept;; Fire Damage Immunity;; Elder Inferno Aura;; Outsider Regenerating;; Outsider Mana Regenerating-l-{{TextLimitedManaRegen|{{L|Category|Flame element abilities|flame abilities}} }}-;; Outsider Mind;; Monstrous Strength;; High Intelligence;; Swift;; Keen Eye
|b=Ferocious Jaw;; Hardened Hide
|b=Ferocious Jaw;; Hardened Hide;; Sharp Claw
|br=26
}}
}}[[Category:Flame elemental creatures]]

Latest revision as of 20:21, 3 January 2026

 Stats: ❤️6d20 Hit Dice❤️66 HP🩵2d12 Mana Dice🩵14 MP⬆️Size 10
 Attributes: INT3STR0MOV2SNK0PER1
 Looks: A huge red-orange bird with feathers made of fire.

Phoenixes are not native to this plane.


 Abilities: 
 Target: 👤Creature( Hit target's AC. )
 Duration: Instant.
 Range: Your bite's range.
 Requirements: Target is down.

 On hit: Target is dead, ruined, and their SIZE is reduced by 1. If their SIZE was already less than 1, it is reduced to 0.
With the Elder Sorcery of Flame...
Inferno.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of 3.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 2.
 Duration: Always active.

You gain Supernatural Strength. In addition, you deal boosted with all melee weapon attacks and they are AV0 for you.
 Attribute improvement: This ability sets your STR score to a minimum of 5.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.
Limitation: Can only revitalize MP spent on flame abilities .-
 Duration: Always active.

At the start of each of your turns, you warded revitalize and regain that many MP. This does not consume your mana die. If you were dead due to MP loss, this brings you back to life. You only die due to MP loss if you start your turn without successfully regenerating MP.
 Duration: Always active.

You are immune to control effects as well as being frightened or charmed. The effects of Outsider Mind are maintained even if transformed.
 Duration: Always active.

At the start of each of your turns, you warded heal and regain that many HP. This does not consume your hit die. If you were dead due to HP loss, this brings you back to life. You only die due to HP loss if you start your turn without successfully regenerating HP. You may do this even if you are burned.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 2.

 Body Parts: 
Ferocious jaws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Ferocious Jaw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Ferocious Jaw 1d8 -3 AV0 Normal (5 feet) +1 0 lb. -3 Biting, Weapon Body parts
1d8Normal (5 feet)
Hardened Hide Stats
Name Base Damage Attack Penalty Piercing Range AV Weight Min STR Properties/Abilities Equipment Classes
Hardened Hide 0 -3   Self 3 0 lb. -3 Armor, Body parts
0Self
Sharp claws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Sharp Claw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Sharp Claw 1d6 -3 Normal (5 feet) +1 0 lb. -3 Handy, Weapon Body parts
1d6Normal (5 feet)