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Creature:Shambler: Difference between revisions

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{{#invoke:C|c
{{#invoke:C|c
|name=Shambler
|name=Shambler
|t=undead;; corporeal;; humanoid;; greater
|t=undead;; corporeal;; greater
|c=zombie
|hp=10
|mp=1
|br=10
|hp=2d10
|mp=1d6
|mov=-1
|mov=-1
|int=-3
|int=-2
|snk=-1
|snk=-1
|a=Slow;; Greater Undead;; Stupid Intelligence;; Clumsy;; Zombie Empowerment;; Normal Movement-l-In combat only.
|a=Slow;; Greater Undead;; Dense Intelligence;; Clumsy;; Zombie Empowerment;; Normal Movement-l-In combat only.
|d=These strange creatures move with the shuffling gate of a {{L|Creature|Zombie}} and are sometimes fatally mistaken for one.
|d=These strange creatures move with the shuffling gate of a {{L|Creature|Zombie}} and are sometimes fatally mistaken for one.
|l=Like {{L|Creature|Zombie|zombies}}, but with occasional bursts of speed in combat.
|l=Like {{L|Creature|Zombie|zombies}}, but with occasional bursts of speed in combat.
|b=Hand;; Foot;; Mouth
}}
}}

Latest revision as of 06:43, 1 October 2025

 Stats: ❤️2d10 Hit Dice❤️12 HP🩵1d6 Mana Dice🩵4 MP⬆️Size 3
 Creature types: Zombie
 Looks: Like zombies, but with occasional bursts of speed in combat.

These strange creatures move with the shuffling gate of a zombie and are sometimes fatally mistaken for one.


 Abilities: 
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of -1.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
Limitation: In combat only.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of -1.
 Duration: While up.
 Range: 60 feet.
 Requirements: Only targets zombies.

Target gains Zombify.
 Delivery: 🔮Conjured👉️Touch( 🪨UB🤚Hand⚔️Attack )
 Target: 👤Creature( Hit target's AC. )
 Duration: 1 minute.
 Range: Your hand's range.
 Requirements: Target is dead.

 On hit: Target is reanimated as a zombie. It is not under your command, but is hostile to everyone other than you that is not another zombie. The zombie keeps the SIZE it had before, but loses all other traits and abilities. If the target was already some kind of zombie, then it is reanimated as that type. Heightened: For each additional MP spent, the duration of this effect increases by 1 hour. The overall duration is rounded to the nearest hour. If proficient: Zombify is warded. If fluent: The base duration of this effect is 1 hour and the zombie is a minion under your command.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Hand Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hand 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Handy, Prehensile, Small Body parts
1Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)