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{{AbilityBox|Ability:Mystic Weapon Repair}} |
{{AbilityBox|Ability:Mystic Weapon Repair}} |
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{{AbilityBox|Ability:Warrior Stance}} |
{{AbilityBox|Ability:Warrior Stance}} |
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<noinclude>[[Category: |
<noinclude>[[Category:Classes]] [[Category:Warrior classes]]</noinclude> |
Revision as of 11:44, 12 January 2025
The true glory seekers, knights are chivalrous to a point but have none of the Samurai's respect for battles. Knights are the weapon masters, well-armored but relying on their swift, powerful attacks and powerful strength to destroy their enemy before they can counter attack. Knights are the real behemoths of the battlefield, leading troops into the fray and slaughtering all they can. If you are a Knight be looking for glory, looking for the next powerful weapon.
Rank 1
Note: A target moving due to Knockback can still provoke reactions like Opportunity Attack.
You gain Beastly Strength and Improved Armor Piercing.
Can wield two-handed weapons in one hand.
Melee weapons you use are armor piercing.
During a short rest, you may scavenge materials and make 1 melee weapon. Only common mundane items can typically be made in this way, but the GM may specify if other options are available to you. These items exist for 8 hours before they are no longer functional.
Rank 2
You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
You gain Beastly Strength and Improved Armor Piercing.
Can wield two-handed weapons in one hand.
Melee weapons you use are armor piercing.
You may spend a short rest developing a battle plan against another area. You and your allies that are attacking this area when combat begins may each spend 1 MP to gain Triumphant Awaken. In addition, the first attack you and each of your allies makes in this combat is boosted.
Rank 3
Combat Abilities
Rallying Cry only counts as a mental effect on your enemies and a healing effect on your allies. The healing's duration is instant.
Note: People may choose to fail feat saves.
Note: A target moving due to Battle Charge can still provoke reactions like Opportunity Attack.
Note: This ability can trigger in the middle of moving. You could approach an enemy, trigger this ability, take an Opportunity Attack against them, keep moving towards them, and trigger this ability again.
Support Abilities
You gain Master Weapon Smith and Runic Weapons.
You are an expert blacksmith. In addition, you gain the ability to create Master Crafted weapons.
You gain Triumphant Healing Surge and Withstand.
You take the triggering damage as a body hack instead. All damage types still apply.