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Creature:Cat: Difference between revisions

From Teriock
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|snk=1
|snk=1
|a=Acrobatics;; Snare-l-Can only target {{L|Category|Size 0.5 creatures|creatures size 0.5}} or {{L|Category|Size 0.25 creatures|smaller}}.;; Cat Sense;; Sneaky
|a=Acrobatics;; Snare-l-Can only target {{L|Category|Size 0.5 creatures|creatures size 0.5}} or {{L|Category|Size 0.25 creatures|smaller}}.;; Cat Sense;; Sneaky
|b=Fanged Jaw;; Claw;; Foot
|b=Fanged Jaw;; Claw
|f=Spirit Guide;; Acrobatics
|f=Spirit Guide;; Acrobatics
|c=cat
|c=cat

Latest revision as of 18:26, 2 October 2025

 Stats: ❤️1d6 Hit Dice❤️4 HP🩵1d6 Mana Dice🩵4 MP⬆️Size 0.5
 Attributes: INT-2STR0MOV0SNK1PER2
 Creature types: Cat

 Abilities: 
 Duration: Always active.

You gain Climbing and Leaping.
 Feat save improvement: This ability gives proficiency in MOV feat saves.
 Duration: Always active.

You can see Ethereal creatures and have advantage on checks made with Perceive.
 Attribute improvement: This ability sets your PER score to a minimum of 2.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.
 Delivery: 🎭Semblant⚔️Strike( 🗡️Weapon⚔️Attack )
 Target: 🦵Leg( Hit target's AC + 2. )
 Duration: No limit.
 Range: Your weapon's range.

 End condition: At the end of each of the target's turns, they roll 2d4. If either of these dice roll a 4, this effect ends. On critical hit: The target automatically fails the first 2d4 roll. On hit: Target is snared.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 1.

 Body Parts: 
Claws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Claw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Claw 1d4 -3 Normal (5 feet) 0 0 lb. -3 Handy, Weapon Body parts
1d4Normal (5 feet)
Fanged jaws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Fanged Jaw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Fanged Jaw 1d6 -3 Normal (5 feet) +1 0 lb. -3 Biting, Weapon Body parts
1d6Normal (5 feet)

 Familiar Abilities: 
 Casting time: 10 minutes.( 🐢Slow )
 Duration: 24 hours.( ⏳️Sustained )
 Range: 5 feet.
 Requirements: Unless proficient, you may only target yourself.

You can see, hear, and speak to spirits and Ethereal creatures within 120 feet.
 Heightened: For each additional MP spent, you may target an additional creature. If proficient: You can target Ethereal creatures with necromancy ritual spells such as Summon the Dead. If fluent: You can target Ethereal creatures with spiritual ritual spells such as Tea Ceremony.