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Creature:Strangling Seaweed

From Teriock
Revision as of 23:24, 1 November 2025 by Gpe (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
 Stats: ❤️3d10 Hit Dice❤️18 HP🩵1d2 Mana Dice🩵2 MP⬆️Size 6
 Attributes: INT-3STR3MOV0SNK1PER-2
 Regions: Southern Isles
 Looks: Large clumps of animated seaweed.

 Abilities: 
 Execution time: 1️⃣Single action( ➡️Active )
 Duration: While stationary.( ⏳️Sustained )
 Range: Your hand's range.
 Requirements: Target is your SIZE or smaller.

 End condition: The start of your next turn. On fail: Target is suffocating and snared.
 Duration: Always active.

You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
 Attribute improvement: This ability sets your STR score to a minimum of 3.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
Limitation: While wet.
 Duration: Always active.

At the start of each of your turns, you heal and regain that many HP. This does not consume your hit die. If you were dead due to HP loss, this brings you back to life. If you take fire damage, this effect doesn't apply on your next turn. You only die due to HP loss if you start your turn without successfully regenerating HP.
 Target: 🦵Leg( Hit target's AC + 2. )
 Duration: No limit.
 Range: Your weapon's range.

 End condition: At the end of each of the target's turns, they roll 2d4. If either of these dice roll a 4, this effect ends. On critical hit: The target automatically fails the first 2d4 roll. On hit: Target is snared.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 1.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -3.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of -2.

 Body Parts: 
Grasping vines gain SB when you're attacking a creature with a shield.

Grasping Vine Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Grasping Vine 1d6 Vine -3 Normal (5 feet) +1 0 lb. -3 Entangling, Handy, Weapon Body parts
1d6 VineNormal (5 feet)
Hardened Bark Stats
Name Base Damage Attack Penalty Piercing Range AV Weight Min STR Properties/Abilities Equipment Classes
Hardened Bark 0 -3   Self 3 0 lb. -3 Armor, Body parts
0Self