Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Creature:Medium Green Slime

From Teriock
 Stats: ❤️6d6 Hit Dice❤️24 HP🩵3d6 Mana Dice🩵12 MP⬆️Size 3-4
 Looks: A pool of thick opaque green liquid.
 Innate ranks: Innately rank 2 Nature Mage.
 HP increase: Gain another 2 hit dice for every 1 additional size.
 MP increase: Gain another mana die for every 1 additional size.

Slimes are a conglomeration of semi-sentient ooze.


 Abilities: 
 Trigger:  This triggers automatically. You cannot choose to not use it if you are able to.
 Duration: Always active.

Any weapon that deals damage to you becomes shattered at the start of your next turn.
 Duration: While up.
 Requirements: You are not anosmatic.

You can passively smell the types of all living creatures within 30 feet. You can detect dead and undead creatures as well, but you cannot distinguish within or between them. They all smell like death. You also gain Scent Seeing. You can not detect odorless creatures in this way.
 Duration: While up.
 Range: 10 feet.
 Requirements: You are not anosmatic and the target is not odorless.

You know the exact location of all target creatures. You continue to know the location of all targets within 10 feet, whether they are or you are moving or not, so long as they are still within 10 feet of you.


 Attribute improvement: This ability sets your PER score to a minimum of 2.
 Duration: Always active.

You can sense up to 60 feet around you even when you are blind. This lets you detect moving creatures, but has no color nor depth. Even subtle movements like breathing are sufficient for this purpose. This does not detect any color nor depth, such as pictures or words on a page.
 Attribute improvement: This ability sets your PER score to a minimum of 1.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of -2.
 Duration: Always active.

You can see in the dark up to 60 feet as though it is dim light.
 Target: 👤Creature( Hit target's AC. )
 Duration: Instant.
 Range: Your bite's range.
 Requirements: Target is down.

 On hit: Target is dead, ruined, and their SIZE is reduced by 1. If their SIZE was already less than 1, it is reduced to 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of -1.

 Body Parts: 
Pseudopod Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Pseudopod 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Handy, Small Body parts
1Normal (5 feet)