Pygmy elephants are common mounts in the Oni Isles. They are half the size of traditional elephants, but are just as dangerous!
Abilities:
Anything held in the targeted arm is knocked out of their hand. This triggers Catch Item.
You gain Beastly Strength and Improved Armor Piercing.
Can wield two-handed weapons in one hand.
Attribute improvement: This ability sets your STR score to a minimum of 1.
Melee weapons you use are armor piercing.
Attribute improvement: This ability sets your STR score to a minimum of 2.
Attribute improvement: This ability sets your STR score to a minimum of -1.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
If you use Trample on a creature at least one size category smaller than you, add 1d6 damage to its standard damage.
On critical hit: Deal critical damage. On hit: Deal standard damage.
Pick a class of weapons. These weapons are AV0 for you. You may change which class of weapons you choose during a long rest. Whenever you attempt a single action weapon attack with a weapon of the chosen class, you may trigger a single action non-attack basic ability as a free reaction as well.
If proficient: You may also trigger single action non-attack Assassin abilities as free reactions in this way.
Limitation: Trunks only.
Anything held in the targeted arm is knocked out of their hand. This triggers Catch Item.
You gain Beastly Strength and Improved Armor Piercing.
Can wield two-handed weapons in one hand.
Note: Armor piercing weapons must still be wielded in two hands to be AV0.
Attribute improvement: This ability sets your STR score to a minimum of 1.
Melee weapons you use are armor piercing.
Attribute improvement: This ability sets your STR score to a minimum of 2.
Attribute improvement: This ability sets your STR score to a minimum of -1.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
Trigger: Moving at least 10 feet in a straight line towards the target and becoming adjacent to them.
If you use Trample on a creature at least one size category smaller than you, add 1d6 damage to its standard damage.
On critical hit: Deal critical damage. On hit: Deal standard damage.
Limitation: Trunks only.
Pick a class of weapons. These weapons are AV0 for you. You may change which class of weapons you choose during a long rest. Whenever you attempt a single action weapon attack with a weapon of the chosen class, you may trigger a single action non-attack basic ability as a free reaction as well.
If proficient: You may also trigger single action non-attack Assassin abilities as free reactions in this way.
Body Parts:
1Normal (5 feet)
0Self
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Foot | 1 | -3 | Normal (5 feet) | 0 | 0 lb. | -3 | Bashing, Small | Body parts |
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.
1Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Mouth | 1 | -3 | Normal (5 feet) | 0 | 0 lb. | -3 | Bashing, Biting, Small | Body parts |
Sharp claws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.
1d6Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Sharp Claw | 1d6 | -3 | Normal (5 feet) | +1 | 0 lb. | -3 | Handy, Weapon | Body parts |
Swinging trunks gain SB when you're attacking a creature with a shield.
1d4Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Swinging Trunk | 1d4 | -3 | Normal (5 feet) | 0 | 0 lb. | -3 | Handy, Prehensile, Weapon | Body parts |
| Name | Base Damage | Attack Penalty | Piercing | Range | AV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Thick Hide | 0 | -3 | Self | 2 | 0 lb. | -3 | Armor, Body parts |