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Creature:Sea Beast

From Teriock
 Stats: ❤️2d10 Hit Dice❤️12 HP🩵1d6 Mana Dice🩵4 MP⬆️Size 5
 Attributes: INT-2STR1MOV0SNK0PER0
 Looks: Come in a wide variety of forms, often look like something somewhere between a huge predatory fish and a sea snake with very heavy scales.

 Abilities: 
 Duration: Always active.

Can wield two-handed weapons in one hand.
Note: Armor piercing weapons must still be wielded in two hands to be AV0.

 Attribute improvement: This ability sets your STR score to a minimum of 1.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
 Target: 👤Creature( Hit target's AC. )
 Duration: Instant.
 Range: Your bite's range.
 Requirements: Target is down.

 On hit: Target is dead, ruined, and their SIZE is reduced by 1. If their SIZE was already less than 1, it is reduced to 0.
 Duration: Always active.

You can see in the dark up to 60 feet as though it is bright light and up to 120 feet as though it is dim light.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

You can stay under water indefinitely without drowning.
 Duration: Always active.

You have Swimming and Diving but have no walk speed.

 Body Parts: 
Ferocious jaws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Ferocious Jaw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Ferocious Jaw 1d8 -3 AV0 Normal (5 feet) +1 0 lb. -3 Biting, Weapon Body parts
1d8Normal (5 feet)
Hardened Scales Stats
Name Base Damage Attack Penalty Piercing Range AV Weight Min STR Properties/Abilities Equipment Classes
Hardened Scales 0 -3   Self 3 0 lb. -3 Armor, Body parts
0Self