More actions
Created page with "{{CreatureAnimal |name=Ape |size=2-4 |hp=1d6 |hps=1 |br=6 |str=-1 |int=-1 |a=Low Strength;; Acrobatics;; Martial Arts;; {{TextBrutalBite}};; Battle Cry;; Low Intelligence;; Forest Native |as={{TextSizeAttribute|Beastly Strength|3|Normal Strength}} {{TextSizeAttribute|Improved Strength|4|Beastly Strength}} |c=Primates |f=Improvised Weapons;; Acrobatics }}" |
(No difference)
|
Latest revision as of 01:20, 29 August 2025
Creature types: Primates.
HP increase: Gain another hit die for every 1 additional size.
You gain Climbing and Leaping.
You climb at half speed.
If proficient: You instead climb at normal speed.
You vertically leap at quarter speed and horizontally leap at half speed.
If proficient: You instead vertically leap at half speed and horizontally leap at full speed.
Feat save improvement: This ability gives proficiency in MOV feat saves.
You gain Battle Cry Aura and Battle Cry Resistance.
This ability cannot affect deaf creatures.
End condition: At the start of each of the targets' turns, they roll 2d4. If either of these dice roll a 4, this effect ends. On fail: Targets become frightened.
You resist being frightened.
End condition: You die or 1 minute passes without combat.
You gain Limited Agile.
Limitation: Forest terrain only.
You walk through difficult terrain at normal speed.
Limitation: With mouth only.
As you attack, choose either arm or leg. The damage gets dealt accordingly.
On critical hit: The target takes 2 hack damage on either arms or legs, depending on what you chose. On hit: The target takes 1 hack damage on either an arm or leg, depending on what you chose.
Limitation: With mouth only.
On critical hit: If you want, target takes standard damage as well. On hit: Target takes a body hack.
Attribute improvement: This ability sets your INT score to a minimum of -1.
Attribute improvement: This ability sets your STR score to a minimum of -1.
You gain Offensive Martial Arts and Defensive Martial Arts.
You cannot use items in your hands.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
Limitation: With mouth only.
On critical hit: If you want, target takes standard damage as well. On hit: Target takes a vitals hack of your choice.
Familiar Abilities:
You gain Climbing and Leaping.
You climb at half speed.
If proficient: You instead climb at normal speed.
You vertically leap at quarter speed and horizontally leap at half speed.
If proficient: You instead vertically leap at half speed and horizontally leap at full speed.
Feat save improvement: This ability gives proficiency in MOV feat saves.
During a short rest, you may scavenge materials and make 1 melee weapon. Only common mundane items can typically be made in this way, but the GM may specify if other options are available to you. These items exist for 8 hours before they are no longer functional.
If proficient: You can instead make up to P weapons. If fluent: You can instead make up to F weapons.
You gain Climbing and Leaping.
You climb at half speed.
If proficient: You instead climb at normal speed.
You vertically leap at quarter speed and horizontally leap at half speed.
If proficient: You instead vertically leap at half speed and horizontally leap at full speed.
Feat save improvement: This ability gives proficiency in MOV feat saves.
During a short rest, you may scavenge materials and make 1 melee weapon. Only common mundane items can typically be made in this way, but the GM may specify if other options are available to you. These items exist for 8 hours before they are no longer functional.
If proficient: You can instead make up to P weapons. If fluent: You can instead make up to F weapons.
Retrieved from "https://wiki.teriock.com/index.php?title=Creature:Ape&oldid=10232"