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Creature:Sky Beast: Difference between revisions

From Teriock
Content deleted Content added
// via Wikitext Extension for VSCode
 
// via Wikitext Extension for VSCode
 
Line 6: Line 6:
|br=2
|br=2
|int=-2
|int=-2
|a=Bite;; Devour;; Flying;; Night Vision;; Martial Arts;; Dense Intelligence;; Partial Hands
|a=Devour;; Flying;; Night Vision;; Dense Intelligence;; Partial Hands
|b=Prehensile Sharp Claw;; Fanged Jaw;; Foot
|t=animal;; beast;; partial;; avian;;
|t=animal;; beast;; partial;; avian;;
|l=Usually winged monkeys.
|l=Usually winged monkeys.

Latest revision as of 19:38, 2 October 2025

 Stats: ❤️2d6 Hit Dice❤️8 HP🩵1d6 Mana Dice🩵4 MP⬆️Size 2
 Attributes: INT-2STR0MOV0SNK0PER0
 Looks: Usually winged monkeys.

 Abilities: 
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -2.
 Target: 👤Creature( Hit target's AC. )
 Duration: Instant.
 Range: Your bite's range.
 Requirements: Target is down.

 On hit: Target is dead, ruined, and their SIZE is reduced by 1. If their SIZE was already less than 1, it is reduced to 0.
 Duration: Always active.

You can see in the dark up to 60 feet as though it is bright light and up to 120 feet as though it is dim light.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of 0.
 Duration: Always active.

You do not have real opposable thumbs. All items are two-handed for you.

 Body Parts: 
Fanged jaws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Fanged Jaw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Fanged Jaw 1d6 -3 Normal (5 feet) +1 0 lb. -3 Biting, Weapon Body parts
1d6Normal (5 feet)
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Prehensile sharp claws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Prehensile Sharp Claw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Prehensile Sharp Claw 1d6 -3 Normal (5 feet) +1 0 lb. -3 Handy, Prehensile, Weapon Body parts
1d6Normal (5 feet)