Ability:Tumble: Difference between revisions
From Teriock
More actions
// via Wikitext Extension for VSCode |
No edit summary |
||
| (9 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{#invoke:A|a | ||
|martial=1 | |||
| | |||
| | |||
|class=vet | |class=vet | ||
|rank=2 | |rank=2 | ||
| | |pre=self | ||
|movement=1 | |movement=1 | ||
| | |name=Tumble | ||
| | |m=r | ||
| | |x=1r | ||
|dur=1m | |||
|trigger=You would take {{L|Core|Damage|Damage}}. | |||
|end={{TextEndCon|start=1}} | |||
|e=You are moved 5 feet in the direction opposite the source of the damage and become {{L|Condition|Snared}}. If there is no direction associated with the source of the {{L|Core|Damage|Damage}}, you move in a random direction instead. This movement does not count as a trigger for {{L|Ability|Opportunity Attack}}. If this all completes without interruption, you take only half the triggering {{L|Core|Damage|Damage}}. If the {{L|Core|Damage}} has multiple types, each type is rounded down independently. | |||
}} | }} | ||
Latest revision as of 13:26, 15 May 2026
You are moved 5 feet in the direction opposite the source of the damage and become snared. If there is no direction associated with the source of the damage, you move in a random direction instead. This movement does not count as a trigger for Opportunity Attack. If this all completes without interruption, you take only half the triggering damage. If the damage has multiple types, each type is rounded down independently.