Metadata.As precise and accurate as a well-crafted arrow, archers don't mess around. They prefer to keep their distance, as that is where they are the most effective, never letting anyone get too close to them. Archers are direct and focused and thus make the best guards. Ever vigilant, archers are always looking ahead as, if taken by surprise, they are easily killed. If you are playing an Archer be direct, and on target, sturdy and perhaps high strung, watchful of the future and of your back.
Restrictions
Armor Restrictions
Archers lose all abilities they gain from this class if they wear armor with an AV greater than 2.
Requirements:You must remain stationary until you make the boostedattack.
You aim your weapon with deadly precision, causing the next attack you make to be boosted. This attack must hit the target's vitals (AC + 3).End condition:You move or are moved.
During a short rest, you may scavenge materials and make 1 bow a set of 5 arrows (these count as "1 item" for the purpose of Improvised Items), general supplies. Only common mundane items can typically be made in this way, but the GM may specify if other options are available to you. These items exist for 8 hours before they are no longer functional.If proficient:You can instead make up to P weapons.If fluent:You can instead make up to F weapons.
When you attack with a ranged weapons, you may attack up to 2 additional targets as well. You must have enough ammunition or thrown weapons to make these additional attacks. These all count as the same attack, although you roll for the attacks against each target separately. They do not incur additional attack penalties.
You may spend a short rest setting up a watch on an area. You and your allies that are in this area during the short rest or when combat begins may each spend 1 MP to gain Cat Sense.
End condition:At the end of each of the target's turns, they roll 2d4. If either of these dice roll a 4, this effect ends.On fail:The attack's effect Applies.On success:The attack's effect fizzles and the attacker is snared.