Ironwood ents will attack anyone with an axe! Protectors and shepherds of the forest, these ancient beings are believed to be descendants of nature elementals or fae. Each is native to a particular forest which it protects and maintains for hundreds of years. Treants are slow, patient beings, ever on the watch for threats to nature and protecting beings who can't protect themselves.
At the start of each of your turns, you heal and regain that many HP. This does not consume your hit die. If you take fire damage, this effect doesn't apply on your next turn.