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Creature:Wenport Elf

From Teriock
Revision as of 03:44, 1 November 2025 by Gpe (talk | contribs)
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 Stats: ❤️1d10 Hit Dice❤️6 HP🩵1d10 Mana Dice🩵6 MP⬆️Size 1
 Attributes: INT0STR-1MOV0SNK0PER0
 Creature types: Elf
 Regions: Southern Isles
 Looks: Small elves the size of halflings.
 Lifespan: Infinite years. Adult at age 100.

Pygmy elves that evolved on the West Salamani Isle. These small elves are natural sea fairers and fishermen that are highly sought after for captains of voyages. They are also known for their culture's fine cuisine. Wenport elves also gain either Talented Mariner or Talented Chef.


 Abilities: 
 Duration: Always active.

You climb at half speed.
 If proficient: You instead climb at normal speed.
 Duration: Always active.

You have no maximum lifespan. Your aging slows down with time and seems to asymptote at around 500 years old, when you appear to be in your mid 30s.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of -1.
 Duration: Always active.

You are immune to mental effects. The effects of Mental Effect Immunity are maintained even if transformed.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

While not at sea or on the coast of one, your MOV score is increased by 1. Otherwise, it is decreased by 1.
 Execution time: 1️⃣Single action( ➡️Active )
 Duration: Instant.

You know what the natural weather will be like in the next 24 hours in your location (clear, rainy, snowy, and so on). You also predict the weather conditions, natural or not, for the next 1 hour. This only gives you the type of weather, not the exact intensity of it. However, you can tell if the intensity will be more or less severe than it is currently and broadly how much so (for example, "much hotter" or "a little more violent"). Finally, you know whether the weather at your location is natural or unnatural.
 Duration: Always active.

You pull an additional 5 stones from the death bag.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Hand Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hand 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Handy, Prehensile, Small Body parts
1Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)