Revision as of 23:16, 1 November 2025 by Gpe (talk | contribs) (Created page with "{{#invoke:C|c |name=Skunkaphant |l=Black and white short-haired {{L|Creature|Elephant|mammoth}}-{{L|Creature|Skunk|skunks}}. |d=Skunkaphants trample through the jungles scavenging for food and trample-stink anything that threatens them. Their trample can be healed, but their stench remains. |a=Stink Spray;; Stink Packet |b=Foot;; Hand;; Trunk;; Piercing Horn |t=animal |g=southern }}")
Skunkaphants trample through the jungles scavenging for food and trample-stink anything that threatens them. Their trample can be healed, but their stench remains.
Abilities:
Attribute improvement: This ability sets your INT score to a minimum of 0.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
Attribute improvement: This ability sets your STR score to a minimum of 0.
End condition: At the end of each of the target's turns, they roll 2d4. If either of these dice roll a 4, this effect ends. On hit: Target is blinded, loses their largest remaining hit die, and loses their largest remaining mana die. It is though those dice are spent, but without providing any healing or revitalization.
Attribute improvement: This ability sets your INT score to a minimum of 0.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 0.
Attribute improvement: This ability sets your STR score to a minimum of 0.
End condition: At the end of each of the target's turns, they roll 2d4. If either of these dice roll a 4, this effect ends. On hit: Target is blinded, loses their largest remaining hit die, and loses their largest remaining mana die. It is though those dice are spent, but without providing any healing or revitalization.
Body Parts:
1Normal (5 feet)
1Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Foot | 1 | -3 | Normal (5 feet) | 0 | 0 lb. | -3 | Bashing, Small | Body parts |
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Hand | 1 | -3 | Normal (5 feet) | 0 | 0 lb. | -3 | Bashing, Handy, Prehensile, Small | Body parts |
Piercing horns gain SB when you're attacking a creature you moved at least 5 feet towards this turn.
1d8Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Piercing Horn | 1d8 | -3 | AV0 | Normal (5 feet) | +1 | 0 lb. | -3 | Weapon | Body parts |
Trunks gain SB when you're attacking a creature with a shield.
1Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Trunk | 1 | -3 | Normal (5 feet) | 0 lb. | -3 | Bashing, Handy, Prehensile | Body parts |