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Template:CreatureDragon

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Revision as of 06:06, 27 October 2025 by Gpe (talk | contribs) (// via Wikitext Extension for VSCode)
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 Stats: ❤️10d10 Hit Dice❤️60 HP🩵1d10 Mana Dice🩵6 MP⬆️Size 10-30
 Attributes: INT5STR5MOV3SNK0PER5
 Creature types: Dragon
 Looks: Massive reptilians with wings.
 Innate ranks: Innately rank 5.
 HP increase: Gain another hit dice for every 1 additional size.

Dragons are extremely intelligent and natively speak the language of creation. They may have other abilities not listed.


 Abilities: 
 Duration: Always active.

You gain Battle Roar Aura and Improved Battle Cry.
 Execution time: 1️⃣Single action( ➡️Active )
 Duration: 1 minute.
 Range: 150 feet.

This ability cannot affect deaf creatures.
 End condition: At the start of each of the targets' turns, they roll 2d4. If either of these dice roll a 4, this effect ends. On fail: Targets become frightened.
 Duration: Always active.

Your natural armor is dragon scale.

Armor that's dragon scale has its AV increased by 2.

 Duration: Always active.

You gain Instant Identify Sight and True Sight.
 Duration: Instant.
 Range: 60 feet.

If the target is an item, you know if it is magical and what its properties or abilities are, as well as any ongoing spells that are affecting the item. You also learn the name of the object, if it has one. If the target is a creature, you learn what ongoing or sustained spells, if any, are affecting it.
 Duration: Always active.

You gain Scouting and Ethereal Senses and can see invisible things. You can also see through illusions and transformations. You may be able to through other effects as well at GM discretion.
 Attribute improvement: This ability sets your PER score to a minimum of 4.

 Attribute improvement: This ability sets your PER score to a minimum of 5.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of 5.
 Duration: Always active.

You gain Supernatural Strength. In addition, you deal boosted with all melee weapon attacks and they are AV0 for you.
 Attribute improvement: This ability sets your STR score to a minimum of 5.
 Duration: Always active.

You can see in the dark up to 60 feet as though it is bright light and up to 120 feet as though it is dim light.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Instant.

You may block with a BV equal to your AV for the purpose of Shattering Armor.
Note: This does not allow you to delivery other blocks in this way.

 On success: Equipment that delivers attack you block becomes shattered.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 3.

 Body Parts: 
Devouring maws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Devouring Maw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Devouring Maw 1d12 -3 UB Normal (5 feet) +2 0 lb. -3 Biting, Weapon Body parts
1d12Normal (5 feet)
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Prehensile savage claws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Prehensile Savage Claw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Prehensile Savage Claw 1d12 -3 UB Normal (5 feet) +2 0 lb. -3 Handy, Prehensile, Weapon Body parts
1d12Normal (5 feet)