Azulopodia enjoy the flesh of crabs and mollusks but will eat heroes too if given the chance.
Abilities:
You climb at half speed.
If proficient: You instead climb at normal speed.
You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
Attribute improvement: This ability sets your STR score to a minimum of 3.
Attribute improvement: This ability sets your SNK score to a minimum of -3.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
At the start of each of your turns, you heal and regain that many HP. This does not consume your hit die. If you were dead due to HP loss, this brings you back to life. If you take fire damage, this effect doesn't apply on your next turn. You only die due to HP loss if you start your turn without successfully regenerating HP.
Attribute improvement: This ability sets your INT score to a minimum of -3.
Attribute improvement: This ability sets your PER score to a minimum of -2.
You have Swimming and Diving but have no walk speed.
You swim at full speed.
You no longer have to stay on the surface of water while Swimming.
You climb at half speed.
If proficient: You instead climb at normal speed.
You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
Attribute improvement: This ability sets your STR score to a minimum of 3.
Attribute improvement: This ability sets your SNK score to a minimum of -3.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Limitation: While wet only.
At the start of each of your turns, you heal and regain that many HP. This does not consume your hit die. If you were dead due to HP loss, this brings you back to life. If you take fire damage, this effect doesn't apply on your next turn. You only die due to HP loss if you start your turn without successfully regenerating HP.
Attribute improvement: This ability sets your INT score to a minimum of -3.
Attribute improvement: This ability sets your PER score to a minimum of -2.
You have Swimming and Diving but have no walk speed.
You swim at full speed.
You no longer have to stay on the surface of water while Swimming.
Body Parts:
0Self
Grasping tentacles gain SB when you're attacking a creature with a shield.
1d6Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Grasping Tentacle | 1d6 | -3 | Normal (5 feet) | +1 | 0 lb. | -3 | Handy, Weapon | Body parts |
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.
1Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Mouth | 1 | -3 | Normal (5 feet) | 0 | 0 lb. | -3 | Bashing, Biting, Small | Body parts |
| Name | Base Damage | Attack Penalty | Piercing | Range | AV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Reinforced Scales | 0 | -3 | Self | 4 | 0 lb. | -3 | Armor, Body parts |