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Creature:City Goblin

From Teriock
 Stats: ❤️1d8 Hit Dice❤️5 HP🩵1d6 Mana Dice🩵4 MP⬆️Size 1
 Attributes: INT-3STR-1MOV0SNK0PER0
 Creature types: Goblin
 Looks: Green skinned, with a slight build, wide eyes, and sharp features.

Goblins have only a loose grasp on reality and are easily fooled. In combat, they prefer to attack in large numbers.


 Abilities: 
 Duration: Always active.

You dig at quarter speed.
 Duration: Always active.

 Attribute improvement: This ability sets your STR score to a minimum of -1.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -3.
 Casting time: 1️⃣Single action( ➡️Active )
 Duration: Until dawn.
 Range: 10 feet.

A hypnotizing shimmer spreads through the air around you. Roll 1d8 to determine the strength of this effect.
 End condition: Target is successfully awakened. On fail: Any creatures who have fewer HP than the result of the die roll are rendered asleep until this effect ends. Heightened: For each additional MP spent, roll an additional 1d8. Target is also resistant to being awakened. If proficient: Instead roll Pd8. If fluent: Instead roll Fd8.
 Mana cost: Unglue does not cost any MP when used on searchable items.
 Duration: Instant.
 Range: Your hand's range.
 Requirements: Target's bearer is down or target it searchable.

Target is no longer glued and you take it.

 Body Parts: 
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Hand Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Hand 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Handy, Prehensile, Small Body parts
1Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)