Looks: Large black mosquitos the size of pelicans.
These insects are usually found on the Oni Islands, but they have slowly been spreading throughout the Southern Isles. They spawn in dark swamps in the cover of jungles or damp caves. They like to drink the blood of their prey after wounding them. And, for reasons still unknown, this appears to drain their victims of their MP as well.
Abilities:
Attribute improvement: This ability sets your INT score to a minimum of -2.
You fly at half speed.
If proficient: You instead fly at full speed.
Attribute improvement: This ability sets your STR score to a minimum of -1.
On critical hit: Deal 2d8 mana drain to the target. If this kills the target, you revitalize twice. This revitalization is the only part of this that is a revitalization effect. On hit: Deal 1d8 mana drain to the target. If this kills the target, you revitalize. This revitalization is the only part of this that is a revitalization effect.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 1.
Attribute improvement: This ability sets your INT score to a minimum of -2.
You fly at half speed.
If proficient: You instead fly at full speed.
Attribute improvement: This ability sets your STR score to a minimum of -1.
On critical hit: Deal 2d8 mana drain to the target. If this kills the target, you revitalize twice. This revitalization is the only part of this that is a revitalization effect. On hit: Deal 1d8 mana drain to the target. If this kills the target, you revitalize. This revitalization is the only part of this that is a revitalization effect.
Attribute improvement: This ability sets your MOV score to a minimum of 0.
Attribute improvement: This ability sets your PER score to a minimum of 0.
Attribute improvement: This ability sets your SNK score to a minimum of 1.
Body Parts:
1Normal (5 feet)
0Self
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Foot | 1 | -3 | Normal (5 feet) | 0 | 0 lb. | -3 | Bashing, Small | Body parts |
Jaws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.
1d4Normal (5 feet)
| Name | Base Damage | Attack Penalty | Piercing | Range | BV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Jaw | 1d4 | -3 | Normal (5 feet) | 0 | 0 lb. | -3 | Biting, Weapon | Body parts |
| Name | Base Damage | Attack Penalty | Piercing | Range | AV | Weight | Min STR | Properties/Abilities | Equipment Classes |
|---|---|---|---|---|---|---|---|---|---|
| Light Carapace | 0 | -3 | Self | 1 | 0 lb. | -3 | Armor, Body parts |