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Creature:Platinum Speed Drake

From Teriock
 Stats: ❤️2d10 Hit Dice❤️12 HP🩵1d10 Mana Dice🩵6 MP⬆️Size 3
 Attributes: INT-3STR1MOV4SNK0PER0
 Creature types: Drake
 Looks: Like a smaller and more aerodynamic platinum drake.
 Innate ranks: Innately rank 1 Paladin.

This breed of drake was bred for speed and the ability to fly faster than dragons.


 Abilities: 
 Duration: Always active.

You gain Battle Cry Aura and Battle Cry Resistance.
 Execution time: 1️⃣Single action( ➡️Active )
 Duration: 1 minute.
 Range: 10 feet.

This ability cannot affect deaf creatures.
 End condition: At the start of each of the targets' turns, they roll 2d4. If either of these dice roll a 4, this effect ends. On fail: Targets become frightened.
 Duration: Always active.

Can wield two-handed weapons in one hand.
Note: Armor piercing weapons must still be wielded in two hands to be AV0.

 Attribute improvement: This ability sets your STR score to a minimum of 1.
 Duration: Always active.

You can see in the dark up to 60 feet as though it is bright light and up to 120 feet as though it is dim light.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of 0.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of 0.
 Duration: Instant.
 Range: 15 feet.

 On fail: Target takes 2d10 holy lethal magic damage if they are undead. If this kills the target, they are instantly "exorcised" (as though an Exorcism ritual had just been completed on them).
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -3.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 4.

 Body Parts: 
Ferocious jaws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Ferocious Jaw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Ferocious Jaw 1d8 -3 AV0 Normal (5 feet) +1 0 lb. -3 Biting, Weapon Body parts
1d8Normal (5 feet)
Foot Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Foot 1 -3   Normal (5 feet) 0 0 lb. -3 Bashing, Small Body parts
1Normal (5 feet)
Sharp claws gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Sharp Claw Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Sharp Claw 1d6 -3 Normal (5 feet) +1 0 lb. -3 Handy, Weapon Body parts
1d6Normal (5 feet)