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Creature:Azulopodia

From Teriock
Revision as of 22:57, 1 November 2025 by Gpe (talk | contribs) (Created page with "{{#invoke:C|c |name=Azulopodia |a=Giant Strength;; Regenerating-l-While wet only.;; Climbing;; Water Home;; Stupid Intelligence;; Lumbering;; Unobservant |b=Grasping Tentacle;; Reinforced Scales;; Mouth |hp=4d10 |mp=1d2 |int=-3 |str=3 |snk=-3 |per=-2 |size=7 |l=Giant five armed {{L|Creature|Echinoderm|sea stars}} that move with amazing speed (for a {{L|Creature|Echinoderm|sea star}}, at least). |d=Azulopodia enjoy the flesh of crabs and mollusks but will eat heroes too i...")
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 Stats: ❤️4d10 Hit Dice❤️24 HP🩵1d2 Mana Dice🩵2 MP⬆️Size 7
 Regions: Southern Isles
 Looks: Giant five armed sea stars that move with amazing speed (for a sea star, at least).

Azulopodia enjoy the flesh of crabs and mollusks but will eat heroes too if given the chance.


 Abilities: 
 Duration: Always active.

You climb at half speed.
 If proficient: You instead climb at normal speed.
 Duration: Always active.

You gain Improved Strength and Melee Damage Boost. In addition, you are no longer suffer the consequences of cumbersome items.
 Attribute improvement: This ability sets your STR score to a minimum of 3.
 Duration: Always active.

 Attribute improvement: This ability sets your SNK score to a minimum of -3.
 Duration: Always active.

 Attribute improvement: This ability sets your MOV score to a minimum of 0.
Limitation: While wet only.
 Duration: Always active.

At the start of each of your turns, you heal and regain that many HP. This does not consume your hit die. If you were dead due to HP loss, this brings you back to life. If you take fire damage, this effect doesn't apply on your next turn. You only die due to HP loss if you start your turn without successfully regenerating HP.
 Duration: Always active.

 Attribute improvement: This ability sets your INT score to a minimum of -3.
 Duration: Always active.

 Attribute improvement: This ability sets your PER score to a minimum of -2.
 Duration: Always active.

You have Swimming and Diving but have no walk speed.

 Body Parts: 
Grasping tentacles gain SB when you're attacking a creature with a shield.

Grasping Tentacle Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Grasping Tentacle 1d6 -3 Normal (5 feet) +1 0 lb. -3 Handy, Weapon Body parts
1d6Normal (5 feet)
Mouths gain SB when you're attacking a prone, snared, frightened, suffocating, or immobilized creature.

Mouth Stats
Name Base Damage Attack Penalty Piercing Range BV Weight Min STR Properties/Abilities Equipment Classes
Mouth 1 -3 Normal (5 feet) 0 0 lb. -3 Bashing, Biting, Small Body parts
1Normal (5 feet)
Reinforced Scales Stats
Name Base Damage Attack Penalty Piercing Range AV Weight Min STR Properties/Abilities Equipment Classes
Reinforced Scales 0 -3   Self 4 0 lb. -3 Armor, Body parts
0Self